![I have the "Line" Between the mesh when I add normal map, I think I have try recalculate normal, . Check the dimension of texture. But still got issue : r/blender I have the "Line" Between the mesh when I add normal map, I think I have try recalculate normal, . Check the dimension of texture. But still got issue : r/blender](https://preview.redd.it/hzaj2miunmp71.jpg?width=640&crop=smart&auto=webp&s=55d5be523b28903eeaff5c339185736d94dde827)
I have the "Line" Between the mesh when I add normal map, I think I have try recalculate normal, . Check the dimension of texture. But still got issue : r/blender
Is it possible to select normals in Blender based on the direction they are facing, so they can be flipped? - Quora
![modeling - vertices are not selected properly, and i cant recalculate normals - Blender Stack Exchange modeling - vertices are not selected properly, and i cant recalculate normals - Blender Stack Exchange](https://i.stack.imgur.com/98p1x.png)
modeling - vertices are not selected properly, and i cant recalculate normals - Blender Stack Exchange
![HELP! Custom Vertex Normals are not preserve when delating a face in Blender 2.8. Missing feauter? - Basics & Interface - Blender Artists Community HELP! Custom Vertex Normals are not preserve when delating a face in Blender 2.8. Missing feauter? - Basics & Interface - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/d/1/cd155c6c2a9021223eb06fb065e4185274bb879d.jpeg)
HELP! Custom Vertex Normals are not preserve when delating a face in Blender 2.8. Missing feauter? - Basics & Interface - Blender Artists Community
![Is it possible to select normals in Blender based on the direction they are facing, so they can be flipped? - Quora Is it possible to select normals in Blender based on the direction they are facing, so they can be flipped? - Quora](https://i.stack.imgur.com/2UuHn.png)
Is it possible to select normals in Blender based on the direction they are facing, so they can be flipped? - Quora
![Recalculating and flipping normals not working—but manually re-adding the faces does? (Simple mesh) - Blender Stack Exchange Recalculating and flipping normals not working—but manually re-adding the faces does? (Simple mesh) - Blender Stack Exchange](https://i.stack.imgur.com/JzDpS.jpg)